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et during the Korean War, MiG Alley is the next release from Rowan Software, creators of Flying Corps.

iG Alley is an interactive campaign-based flight simulation, with the option of instant action in mini campaigns, single historical missions and head-to-head play.

dd to this the astounding graphics, stunning landscapes, accurate flight models, and the world's largest jet-to-jet dogfights and you have one the best games of next year on your hands.

iG Alley includes the world's first and largest jet -to-jet dogfights, with over 50 aircraft in the sky at any one time. And you can fly any of the following aircraft, all with accurate flight models: F86 Sabre (the ultimate dogfighter), F84 Thunderjet(long range strike and escort jet), F80 Shooting Star (groundattack and fighter jet aircraft), P51 Mustang (classic WW2propeller aircraft, serving as a ground attack aircraft), MiG 15and MiG15 bis (the fighter that nearly drove the UN airforce from Korean skies). Other aircraft appearing in the game include the B29 Super fortress, Meteor, F9 Panther, A1Skyraider, YAK piston- engined fighter and many others.

he gamer starts off in a WW2 vintage P51 Mustang eventually moving on to a F86 Sabre 'MiG Killer', or choose between a MiG or Sabre in the head-to-head modes. Just as in Flying Corps, the ground detail in MIG Alley is painstakingly taken from aerial photography and satellite spy cameras from the era. Ground information has been drawn from satellite photographs covering areas of 45 miles long by 2.5 miles across. There's also a huge difference in terrain, with widely different colours in different parts of the peninsula and massive alterations in the ground altitude - there are mountains rising 9,000 feet. To give the Korean landscape justice, and because of the size of the peninsula and speed of the aircraft, a lot more information needs to be stored in the game.

the core of MIG Alley is the campaign game, set in spring 1951; a period during which the ground war was still fluid and both sides could have won a battlefield victory. During this period the crack Russian MiG squadrons were introduced to the conflict. As a consequence the player finds himself under constant pressure from the start. As the commander of a group of UN Aircraft, your task will be to move the front line to the Chinese border and so win the war before the start of the peace talks. However, at the same time the North Korean's and Chinese will be busy building up their forces and launching attacks aimed at driving the player from the Korean peninsula.

the player has to plan his daily missions, maximising the strengths of the various aircraft whilst minimising their weaknesses. Select missions from a wide range of targets - concentrate on attacking enemy troops, try to cut off their supplies, destroy bridges, or attempt to achieve air superiority. The success or failure of these missions has direct implications to the course of the ground battle in a cause and effect style.

flexible approach will be called for, as the game aims to make the campaign environment as dynamic and interactive as possible. Add to that the astounding graphics, stunning landscapes, accurate flight models, and the world's largest jet-to-jet dogfights and you have one the best games of next year on your hands.


Release Date: November 1998

Retail Price: TBA

Minimum System: TBA


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